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Huddle: Party Word Games

Huddle is two party games for one phone. Nobody installs anything, nobody makes an account, and nobody needs a second device or a Wi-Fi connection. You type in the players' names once, hand the phone to whoever is up, and the phone runs the round. It is built for a table full of people who are already talking over each other, with type you can read from across the room and buttons you can hit while laughing.

Forbidden

Two teams. The describer holds the phone and sees a target word with five banned words underneath it. They have to get their team to say the target without using any of the five. Teammates shout guesses; the other team leans over the describer's shoulder ready to buzz the moment a banned word slips out. A correct guess is a point and a new card. A skip fetches a new card for free or at a one-point cost, depending on the house rule you set. The last ten seconds count down loudly in red, then the phone crosses the table. First team to the target score wins.

The banned words are not written by hand. Each card takes the five words closest in meaning to the target, which is why they are the five you most want to say. Describing ocean without sea, water, wave, beach or deep is exactly as awkward as it should be.

Impostor

Everyone at the table is shown the same secret word — except one player, who gets a close neighbour of it. Close enough to bluff with, different enough to get caught. Going round the table, each player says a single word as a clue, then everyone votes on who does not belong. The table wins by voting the impostor out. The impostor wins by surviving to the final two, or, if caught, by guessing the real word. For larger groups there are two impostors, and you can add a Mr White — a player who is given no word at all and has to improvise a clue from what the others say.

Because the impostor's word is a genuine near neighbour rather than a random pick, the clues stay plausible for longer and the deduction is real. Three to ten players.

Built for the table

Get it on Google Play
← All word games

Screenshots

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Frequently Asked Questions

Does everyone need the app?

No. One phone, passed around, is the whole setup. The other players need nothing at all — not the app, not an account, not a connection. This is the reason Huddle works in a car or a cabin as well as it does in a kitchen.

Where do the ads go on a game that is being held up?

Nowhere. There is a small banner on the menu screens only, never on a screen that is being shown around or handed over. An occasional full-screen ad can appear between whole games, never mid-round. Themed packs are optional and unlock permanently after one ad.

How many cards are there?

Hundreds of Forbidden cards and hundreds of Impostor pairs in the base game, plus the themed packs. Because the decks are generated from a map of word meanings rather than typed out one by one, they are larger and more consistent than a hand-written deck of the same size would be.

More word games

Proximity icon
Proximity: Word Game
Find the secret word by meaning, not letters.
Quartet icon
Quartet: Word Groups
Sixteen words, four hidden groups, four lives.
Outlier icon
Outlier: Odd One Out
Five words. Four belong together. Tap the one that doesn’t.
Traverse icon
Traverse: Word Chain
Cross from one word to another, one small step in meaning at a time.